The guys down in Canada have done it again, another addition to the FIFA franchise and it looks like a keeper. Amazing graphics, and simply looking absolutely stunning
Ok, so what I have beside me here is a screenshot from last year’s game, FIFA 11, and what’s amazing about this year’s game is that they have rectified a lot of the problems, including that occasional glitch where you can literally slice through a player’s legs, and come out completely unscathed.
I really hate it when I look at the replays at a high zoom in level and I see stuff like that happening so kudos to the guys at EA for making in better and better each year.
This time FIFA takes into account a wide range of variables when it comes to the hard tackle; balance, weight, momentum, direction and impact area are all factored into your opponent’s reaction making the physical element of the game look visually stunning.
The impact engine looks amazing as well, with jostles looking amazing in full HD and tackles beautifully presented in the trailer for it’s new element of the game, which is the Impact Engine. So that’s something that I’m looking forward to seeing in action.
Another cool thing mentioned about this year’s game is that you’ll also have to be more careful with choosing your decisions in the career and tournament modes. For example, a player whom has recently pulled his hamstring won’t exactly be the best player in the world when immediately thrown back into the mix as soon as he gets back from the physio and is far more likely to be back on the bench if he takes another blow to the hamstring without time to fully recover.
So as promised, here’s a video of FIFA 12’s new Impact Engine in action!